NEWS Mental Health News Virtual Reality Exercise May Help Lower Stress Levels By LaKeisha Fleming LaKeisha Fleming LaKeisha Fleming is a prolific writer with over 20 years of experience writing for a variety of formats, from film and television scripts to magazines articles and digital content. She is passionate about parenting and family, as well as destigmatizing mental health issues. Her book, There Is No Heartbeat: From Miscarriage to Depression to Hope, is authentic, transparent, and provides hope to many. Learn about our editorial process Updated on August 21, 2022 Fact checked Verywell Mind content is rigorously reviewed by a team of qualified and experienced fact checkers. Fact checkers review articles for factual accuracy, relevance, and timeliness. We rely on the most current and reputable sources, which are cited in the text and listed at the bottom of each article. Content is fact checked after it has been edited and before publication. Learn more. by Karen Cilli Fact checked by Karen Cilli Karen Cilli is a fact-checker for Verywell Mind. She has an extensive background in research, with 33 years of experience as a reference librarian and educator. Learn about our editorial process Share Tweet Email Print Verywell / Nez Riaz Key Takeaways Immersive virtual reality exercise may help lower stress levels.Virtual reality exercise also has physical benefits and can help stroke patients work on building balance.Watching a workout is not a replacement for physical activity. The benefits of physical exercise are long-known and far-reaching. A workout at the gym or a brisk walk can keep you sharp mentally, help you maintain a healthy weight, and build up muscle. But if you can’t physically work out, or mobility is an issue, you may still be able to get some of those exercise benefits. Researchers from Tohoku University's Smart-Aging Research Center found that when people watched exercise in an immersive virtual reality setting, they got some of the same results as people who physically exercise. “This study showed that when individuals sat down in the real world but had a virtual avatar that was running from the first-person perspective, that individuals had less anxiety and a decrease in the concentration of a salivary biomarker that is associated with stress,” explains Ryan Glatt, CPT, NBC-HWC, a personal trainer and brain health coach for the Pacific Neuroscience Institute at Providence Saint John’s Health Center. While it’s not the same as actually getting your body in motion, virtual reality exercise may be the next best thing. We take a look at the research behind the experience, some of the benefits and drawbacks of immersive virtual reality exercise, and who can benefit from it. Press Play to Learn About Virtual Mental Health Help Hosted by Editor-in-Chief and therapist Amy Morin, LCSW, this episode of The Verywell Mind Podcast, featuring singer/songwriter, actress, and author Jewel and Noah Robinson, shares information about their work on creating Innerworld—a metaverse and avatar-based mental health platform. Click below to listen now. Follow Now: Apple Podcasts / Spotify / Google Podcasts / Amazon Music What the Research Says Over 50 volunteers in Japan took part in this recent study. Before each of their two sessions, the participants answered questions about feelings of stress and anxiety. In addition, researchers used disposable strips to collect samples of salivary alpha-amylase, an enzyme that is a biomarker for determining levels of stress. Individuals then took part in an immersive virtual reality (IVR) exercise training. IVR makes the user feel like they are a part of an experience, with a headset that transports them virtually into the scene they are watching. For this study, participants wore an IVR visor and watched an avatar run for 30 minutes at a speed of 6.4 kilometers per hour. After the session, participants completed another questionnaire and had their stress levels monitored again. The findings, published in International Journal of Environmental Research and Public Health, showed there was some benefit to watching the exercise on screen. After watching the avatar run for half an hour, researchers saw a reduction in the concentration of salivary alpha-amylase. Erin Bloodworth, ACSM-EP The results are of relevance due to their potential clinical implications. Anxiety is one of the most frequently reported symptoms among the general population. — Erin Bloodworth, ACSM-EP “Physically healthy subjects that watched an avatar run for 30 minutes from the first-person point of view had a decrease in anxiety,” notes Erin Bloodworth, ACSM-EP, Wellness Coordinator for LivingWell Cancer Resource Center, a part of Northwestern Medicine. “The results are of relevance due to their potential clinical implications. Anxiety is one of the most frequently reported symptoms among the general population,” she adds. It’s interesting to note that the decreased anxiety levels happened when the study participants watched their own avatar exercise. When they watched another virtual body run, there were different results. “According to the researchers, there seems to be a psychological sense of ownership over a virtual body in a first-person perspective, whereas the benefits were not detected in a third-person perspective,” explains Glatt. Researchers note that this is the first time that a study looked at a person’s stress levels as they used their own virtual body to exercise. Though the study sample size is small, it is a promising look at another potential benefit of taking part in an IVR exercise experience. The Best Forms of Exercise to Improve Your Mood Virtual Reality Benefits and Drawbacks Virtual reality (VR) is a steadily growing technology. There are over 171 million VR users worldwide. Most people are likely familiar with using virtual reality for video games. However, it’s also used in the education, manufacturing, and healthcare sectors. As this study shows, VR is useful in the health and wellness arena. The latest findings build upon other research focused on using VR exercise experiences. A 2016 study showed that virtual reality helped stroke patients improve their balance. Another 2016 study looked at a mental health application for VR, finding that it helped in psychological treatment. Similarly, this latest study found movement-related benefits without the necessity of being in motion. That type of application could benefit people for whom movement is a challenge. Ryan Glatt, CPT Individuals who are mobility-impaired or paralyzed may be able to benefit psychologically from the simulation of moving or running in a first-person view. — Ryan Glatt, CPT “Individuals who are mobility-impaired or paralyzed may be able to benefit psychologically from the simulation of moving or running in a first-person view,” states Glatt. “Perhaps individuals in office settings may want to feel better without exercising to boost their mood or reduce anxiety, and can simulate exercise without doing it,” he adds. While Glatt does note that more research is required to determine true benefits to these groups, this latest study makes it a viable option. But there are concerns with the experience. “There could be several drawbacks to simulated, immersive, virtual movement. The main one being that performing simulated exercise instead of actual exercise leaves many health benefits to be desired by engaging in sedentary virtual simulations,” Glatt says. Experts note there is also the risk of the virtual movements leading to motion sickness. Wearing the headset for extended periods of time can result in neck injuries and even spinal trauma. And unfortunately, you don’t build upon proper exercise techniques. Cost is another consideration. “VR equipment might be costly; going for a walk is free,” Bloodworth says. Stress and Anxiety Sabotaged Exercise Motivation During the Pandemic, Study Says Is It for You? IVR brings an interesting dimension to exercise. It sounds fun and is even beneficial. But is it for you? If you can’t seem to make it to the gym, should you just throw on a headset and enter another realm? “For those who have a hard time getting motivated to exercise or have specific psychological aversions to exercise, these types of simulations may be helpful in ‘simulated exposure therapy’ prior to engaging in actual exercise,” Glatt says. But even with all of the benefits, experts are not saying to cast caution to the wind and forget exercise. Indeed, something is better than nothing, but it’s important to put it in perspective. “Watching someone perform physical exercise will never be able to take the place of actually moving one’s body,” Bloodworth concludes. What This Means For You Immersive virtual reality exercise is a mentally engaging way to keep active. As the study shows, you can still receive mental health benefits, similar to those you get from physically working out. While more research is needed, the practice may be beneficial and worth exploring if movement is an issue. It is not meant, however, to be a replacement for getting up and moving your body. Virtual Reality Therapy Is Here—For Some People, It’s a Better Option 8 Sources Verywell Mind uses only high-quality sources, including peer-reviewed studies, to support the facts within our articles. Read our editorial process to learn more about how we fact-check and keep our content accurate, reliable, and trustworthy. Centers for Disease Control and Prevention. Benefits of physical activity. Burin D, Cavanna G, Rabellino D, Kotozaki Y, Kawashima R. Neuroendocrine response and state anxiety due to psychosocial stress decrease after a training with subject's own (but not another) virtual body: An RCT study. Int J Environ Res Public Health. 2022;19(10):6340. doi:10.3390/ijerph19106340 Zippia. 23 amazing virtual reality statistics [2022]: The future of VR + AR. Statista. Virtual reality (VR) - statistics & facts. Li Z, Han XG, Sheng J, Ma SJ. Virtual reality for improving balance in patients after stroke: A systematic review and meta-analysis. Clin Rehabil. 2016;30(5):432-440. doi:10.1177/0269215515593611 Valmaggia LR, Latif L, Kempton MJ, Rus-Calafell M. Virtual reality in the psychological treatment for mental health problems: [A] systematic review of recent evidence. Psychiatry Res. 2016;236:189-195. doi:10.1016/j.psychres.2016.01.015 Park S, Lee G. Full-immersion virtual reality: Adverse effects related to static balance. Neuroscience Letters. 2020;733:134974. doi:10.1016/j.neulet.2020.134974 Baur C, Pfeifle C, Heyde CE. Cervical spine surgery after virtual reality gaming: A case report. J Med Case Reports. 2021;15(1):312. doi:10.1186/s13256-021-02880-9 See Our Editorial Process Meet Our Review Board Share Feedback Was this page helpful? Thanks for your feedback! What is your feedback? 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